Bakersfield Battlegrounds 04 - Melee Singles

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The Bakersfield Fighting Game Community presents in collaboration with Super Smash Bros. Kern County, CA

Bakersfield Battlegrounds #3

Games Featured:
Street Fighter V AE
DragonBall Fighterz
Tekken 7
Super Smash Bros. Wii U

Venue fee: $10
Entry fee: $5 per game

Doors open: 3pm
Super Smash Bros. Wii U begins: 4pm
SFV AE begins: 7pm
Tekken 7 begins: 7pm
DragonBall FighterZ begins: 7:30pm

Registration can be done anytime before the respective games start time.

SFV/DBFZ/T7 Pot Split:
• 1st Place: 70%
• 2nd Place: 20%
• 3rd Place: 10%

Smash Wii U Pot Split:
• 1st Place: 60%
• 2nd Place: 30%
• 3rd Place: 10%

General Rules:
• Bring your own controller (Console will be PS4 and Wii U, controllers very unlikely to be provided)
• Be respectful of others and the venue
• No salt
• If there are any other questions regarding the tournament, please comment in the event page.
• Pausing will cause a loss of the round for the initiator.
• For any rules not covered here, refer to the general EVO ruleset

Street Fighter V: Arcade Edition Rules:
• Game version: US PlayStation 4
• Game Settings: Versus Mode, 99 Seconds, 2/3 Rounds, 2/3 Games, No Handicap
• Training Stage, Skies of Honor, Flamenco Tavern, and Kanzuki Beach stage are not tournament legal.
• Winner's, Loser's, and Grand Finals are 3/5

DragonBall Fighterz Rules:
• Game version: US PlayStation 4
• Game Settings: 99 Seconds, 2/3 Games, Default Handicap, Default Damage
• Winner's, Loser's, and Grand Finals are 3/5

Tekken 7 Rules:
• Game version: US PlayStation 4
• Game Settings: 2/3 Games, 60 Seconds
• If the players do not agree on a stage within 15 seconds, the match will be random stage select.
• There will be no customizing colors, names or items at any time before or during a tournament match. Any player that does so will be given a loss.
• Winner's, Loser's, and Grand Finals are 3/5

Super Smash Bros. Wii U Rules:
• Game version: US Nintendo WiiU
• Game Settings: 2 Stock, 6 Minutes, Custom Moves Off, Items Off, Equipment Off, Handicap Off, Pause Off, Damage Ratio 1.0x, 2/3 Games
• Allowed Controllers: Nintendo Gamecube controller, Wii U Pro controller (battery removed method with USB), and Wii Remote variation (player MUST remove battery upon completion of set or will be disqualified)
• Mii Fighters On (1-1-1-1 Default Guest Miis)
• Amiibo’s are banned.
• Stages: Battlefield [Dream Land 64], Final Destination [Ω Midgar, Ω Suzaku Castle and Ω Wily Castle], Lylat Cruise, Smashville, Town & City
• First stage is decided by (Rock Paper Scissors) best of 1. Winner may choose to either strike a stage first or select a port first. Stages are struck in a P1-P2-P2-P1 order.
• Following stages decided by winner striking one stage from all stages and then loser choosing.
• Winning player is not locked into the same character for the next match, but has to pick before loser selects character.
• You may not pick the last stage you have previously won on during the set unless mutually agreed to.
• You may not play on a stage that is not on the available stages list. This will result in a double disqualification.
• If a game ends with a self-destruct move, the results screen will determine the winner.
• Sudden Death with tied percentage/stock will result in a 1 stock/3 minutes playoff match.
• There will be no loading anything on to the tournament consoles.

Final Results

Supreme Champion: Aj O.
Worthy Adversary: Michael S. (Spade)
Maybe Next Time: Alex C.

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Rank Participant Match W-L-T TB Set Wins Set Ties Pts
1 Aj O. 5 - 0 - 0 0 5 0 10
2 Michael S. (Spade) 4 - 1 - 0 0 4 0 8
3 Alex C. 3 - 2 - 0 0 3 0 6
4 Michael H. (Spade) 2 - 3 - 0 0 2 0 4
5 Josue 1 - 4 - 0 0 1 0 2
6 Julian G. (Spade) 0 - 5 - 0 0 0 0 0